Selonian

For Selonians, nothing is more important than the protection and preservation of their species, and they will go to any lengths to defend their homeworld and their kin. Honorable and forthright to a fault, Selonians appear backwards and gullible to outsiders, but what they lack in cunning they make up for in ferocious determination.

Brawn: 2 Agility: 3 Intelligence: 2 Cunning: 1 Willpower: 3 Presence: 1

Wound Threshold: 11 + Brawn
• Strain Threshold: 10 + Willpower
• Starting Experience: 80 XP
• Special Abilities: Selonians begin the game
with one rank in Coordination. They still may not
train Coordination above rank 2 during character
creation. The structure of a Selonian’s eyes
allows her to see in near total darkness. She may
remove all • added to checks due to darkness,
though she still cannot see in absolute darkness.
• Tail: A Selonian’s tail may be used as a Brawl
weapon. When used to attack, it uses the Brawl skill
combined with the Agility characteristic, but like
most Brawl weapons, adds its weapon damage to
the character’s Brawn for total damage. It always
counts as equipped, and has the following weapon
profile (Brawl; Damage + 1; Critical 5; Range [Engaged];
Disorient 2, Knockdown). The Selonian may
trigger Knockdown with O . but still must spend additional
O to knock down targets with a higher silhouette
as per the Knockdown quality rules.

Selonian

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